Well....... it's not being worked on as actively as before since I got a new job in April... I don't have any real "big" feature for a new release, but it's coming, just can't tell you when right now. The last big thing I worked on was host migration, it sort of works, but it's not complete. Last small thing I worked on was adding a new command line for MITM, but it doesn't work most of the time and I haven't been able to determine why (I think I'll have to use config file for this).
I also from time to time do some "unofficial" work... There are some special command packets which aren't used by the original game, but the EA servers respond to them (some interesting stuff I found here). The GaW server supports more components and commands than what is used by the original game (I didn't use this as extensively as the custom packets, but there's stuff to be found here).
There's also some "random" work I do... last week, I was investigating the Talon Mercenary ammo pack bug (the one where its icon disappears from the power list if you have cain mines and both arrow types assigned). I noticed that character data sent to the server was slightly different depending on if the bug is active (it seems there's some "invisible" powers when the bug is not active, I don't know where they come from yet). I tried to force the data correction through PSE, but it didn't work. On the other hand, I found an easy in-game fix: you have to reassign all powers, but you don't need to use 'reset powers', just enter the power assignment screen and click 'confirm'. The bug will be gone until you hit the main MP menu (if you're already in the main MP menu, the bug will return once you get back there after exiting a match or a lobby).
So I guess that's it, I wrote a lot of text and still don't have any definitive release date for you...

but don't worry, there'll be another release. Feel free to ask anything in the meantime.
