EGM / SP controller compatibility

Discuss Mass Effect 3 mods and modding tools here. This includes multiplayer mods.
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Mgamerz
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Re: EGM / SP controller compatibility

Post by Mgamerz »

I updated your manifest (fixed it), seemed to see update OK.

Edit: edited live version, which got copied over from yours.

Your folder is 3rdparty/kinkojiro/EGMSp... (Whatever your folder is named).
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Mgamerz
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Re: EGM / SP controller compatibility

Post by Mgamerz »

Can you break your exports in your mapmod startup files that overrides the war assets GUI (GUI_SF... .WarAssets)? Since this is a startup file, it is always implementing the GUI file. Since this file is not overridden, the mod manager conflict detector can't fix this. Plus I don't think it is possible to override another startup's override file in another DLC.
kinkojiro
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Re: EGM / SP controller compatibility

Post by kinkojiro »

FYI and anybody else, this has been fixed as of 0.917. No MP resource files refer to that.

Please let me know if that works.
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Mgamerz
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Re: EGM / SP controller compatibility

Post by Mgamerz »

User from one of my YT videos said his was broken in 0.9.16 with my compat package generator, upgraded to 0.9.17 and he says it worked.
jicee
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Re: EGM / SP controller compatibility

Post by jicee »

Hello,

i can not get work SP with EGM.

I respected the order of instalaltion, EGM first and SP in last.
I also created ans applied a fix with ME3MM.

My game does not crash but when i open the galaxy map :

case 1 : i have a black screen and nothind else
case 2 : i have the map but it's impossible to exit, controller or keyboard/mouse

EGM 1.0853, SP 2.102.

Thanks
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Mgamerz
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Re: EGM / SP controller compatibility

Post by Mgamerz »

Send a diagnostics log from the help menu.
jicee
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Re: EGM / SP controller compatibility

Post by jicee »

Help menu from the game ? where is he ?
(thx for your reply)
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Mgamerz
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Re: EGM / SP controller compatibility

Post by Mgamerz »

From mod manager.
jicee
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Re: EGM / SP controller compatibility

Post by jicee »

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Mgamerz
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Re: EGM / SP controller compatibility

Post by Mgamerz »

EGM is not installed according to that log. Additionally there is not compatibility patch, but the current configuration does not need one. For EGM is it definitely required. If you get interfaces with keyboard and mouse buttons instead of controller you are missing the compatibility patch. The keyboard and mouse UI will not work while the mod is installed.
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