Mass Effect 3 SP Controller Support
Re: Mass Effect 3 SP Controller Support
What are you want saying for "full resolution screenshot" ? I take this screenshot on game with GemFx.
The settings on configurator tell i'm on 1680x1050 but the graphics are so much big ( character and HUD)... so its not the good resolution.
and like i'm tell you before, this pb does not appear with the MP mod.
The settings on configurator tell i'm on 1680x1050 but the graphics are so much big ( character and HUD)... so its not the good resolution.
and like i'm tell you before, this pb does not appear with the MP mod.
Re: Mass Effect 3 SP Controller Support
I had similar problems to you when i first started playing the game. I'm playing on a 1920x1200 screen. (Also 16:10) Ignore the graphics settings on the main menu, if you press start in game and go to options you'll see that your resolution is 1680x1050. The HUD is big for everybody using the SP Controller Mod, Mass Effect 3 didn't come with controller support so Mgamerz has made this from scratch. Also, the Field of view for this game is terrible, changing that will result in smaller characters and a wider view. Hope this helps.LnX_OrioN wrote:What are you want saying for "full resolution screenshot" ? I take this screenshot on game with GemFx.
The settings on configurator tell i'm on 1680x1050 but the graphics are so much big ( character and HUD)... so its not the good resolution.
and like i'm tell you before, this pb does not appear with the MP mod.
Re: Mass Effect 3 SP Controller Support
The MP mod is not scaled, the SP one I inherited already was. It would be a ton of work to make a version that isn't scaled because the SP mod is way bigger than MP. The screenshot you posted is also like 120x64 or something so I can't actually see anything. There is a scaled version of hte MP mod. This mod aims to make it look like it does on xbox, so all the HUD items are scaling up to match what you would see on an xbox. The way the HUD is implemented is that it looks great on a TV at 720p. On PC though, at 1080p, you can't read anything, and forget about it on 4K.
I'm scaling up the atlas hud (so it fits properly) as well as things like progress bars and such. I'm getting some weird errors in 16:10 where it moves when it appears the second time. So sometimes its off screen and sometimes its way far in from the corner. I don't know if it is fixable, but I guess I can find a solution.
I'm scaling up the atlas hud (so it fits properly) as well as things like progress bars and such. I'm getting some weird errors in 16:10 where it moves when it appears the second time. So sometimes its off screen and sometimes its way far in from the corner. I don't know if it is fixable, but I guess I can find a solution.
Re: Mass Effect 3 SP Controller Support
I'm readying 1.081 (or is it 1.082?) of this mod that includes scaled Atlas HUDs. I am also preparing the interface scaling add-on that will scale up the rest of the non-controller UIs (and can be used with the non-controller interface scaling mod i am also working on). On anything other than 16:9 however some items will not be scaled because of some really strange bugs. These items will remain unscaled and should still appear proper, just smaller.
Re: Mass Effect 3 SP Controller Support
1.090 is now live. I'm uploading the main download but as an update it is available (76MB, wow!).
Changes:
- All Atlas you can get into should now have the proper HUD scaling. There are actually a lot of atlas you can't get into, the instant the pilot dies it just blows up. And on omega, at the end of the first act, the first atlas that comes down just blows up on its own after like 20 seconds. Kinda weird.
- In files with this atlas interface, it also contains scaled up progress bars if the file has one. e.g. victus disarming the bomb. On 16:10 this will not scale (or anything but 16:9) due to some weird bug where it jitters in the corner. Not that big of a deal since there are no 16:10 TVs that I know of.
- Graphic options that have caused lots of confusion are no longer available. They never worked anyways as the xbox code for the options can't save those settings (or load them apparently). Use the ME3Config tool. I've also re-added the vibration/southpaw/trigger swaps back in so you can change those and I tested they work.
- Planet rotation should be fixed. Again.
- Vibration variant works again
- I gutted some localized files, about 20 of them, that didn't really have a use. Should save you about 40MB.
I will work next on the standard interface scaling mod and additionally release the shared scaling mod.
Changes:
- All Atlas you can get into should now have the proper HUD scaling. There are actually a lot of atlas you can't get into, the instant the pilot dies it just blows up. And on omega, at the end of the first act, the first atlas that comes down just blows up on its own after like 20 seconds. Kinda weird.
- In files with this atlas interface, it also contains scaled up progress bars if the file has one. e.g. victus disarming the bomb. On 16:10 this will not scale (or anything but 16:9) due to some weird bug where it jitters in the corner. Not that big of a deal since there are no 16:10 TVs that I know of.
- Graphic options that have caused lots of confusion are no longer available. They never worked anyways as the xbox code for the options can't save those settings (or load them apparently). Use the ME3Config tool. I've also re-added the vibration/southpaw/trigger swaps back in so you can change those and I tested they work.
- Planet rotation should be fixed. Again.
- Vibration variant works again
- I gutted some localized files, about 20 of them, that didn't really have a use. Should save you about 40MB.
I will work next on the standard interface scaling mod and additionally release the shared scaling mod.
Re: Mass Effect 3 SP Controller Support
Hello, first post here!
I've installed SP controller + EGM Fix to make both mods work along, and now my game stucks into the loading screen.
It's strange because before I installed the fix, the game was working fine, but I could not access the menu in the War Room since I did not have the fix yet.
Now, with the fix, the game bot this problem and I can't get past it.
I've installed SP controller + EGM Fix to make both mods work along, and now my game stucks into the loading screen.
It's strange because before I installed the fix, the game was working fine, but I could not access the menu in the War Room since I did not have the fix yet.
Now, with the fix, the game bot this problem and I can't get past it.
Re: Mass Effect 3 SP Controller Support
I think the current release of the compatibility fix is a bit outdated.
I have a way in mod manager 4.2.3 to generate compatibility for any mods with the GUI mods (assuming the other mods don't have their own conflicting issues).
I am planning to make a video guide on this very soon. I am currently soak testing mod manager 4.2.3 and it will be rolling out to everyone in the next few days. I can post a build link for you if you want to update manually. This update had a lot of changes and I need to slowly roll it out so I don't give everyone a buggy build.
Which versions of the mods do you have installed right now?
I have a way in mod manager 4.2.3 to generate compatibility for any mods with the GUI mods (assuming the other mods don't have their own conflicting issues).
I am planning to make a video guide on this very soon. I am currently soak testing mod manager 4.2.3 and it will be rolling out to everyone in the next few days. I can post a build link for you if you want to update manually. This update had a lot of changes and I need to slowly roll it out so I don't give everyone a buggy build.
Which versions of the mods do you have installed right now?
Re: Mass Effect 3 SP Controller Support
Thanks on the quick reply!
My current mod versions are: SP Controller Support 1.091and Expanded Galaxy Mod v0.9.16 Beta.
My current mod versions are: SP Controller Support 1.091and Expanded Galaxy Mod v0.9.16 Beta.
Re: Mass Effect 3 SP Controller Support
What area are you loading?
The compat fix is for 0.0915 which likely doesn't work with REM 0.9016 beta.
The compat fix is for 0.0915 which likely doesn't work with REM 0.9016 beta.
Re: Mass Effect 3 SP Controller Support
I'm right inside Normandy, in front of the War Menu.
Should I install then the version 915?
Should I install then the version 915?