Mass Effect 3 SP Controller Support

Discuss Mass Effect 3 mods and modding tools here. This includes multiplayer mods.
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Mgamerz
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Re: Mass Effect 3 SP Controller Support

Post by Mgamerz »

The way the game works while running is that the camera is locked. Unbinding the storm key won't fix it, you will need to restore the original sfxgame.pcc file from your cmmbackup folder in masseffect3's directory.
offatlast
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Re: Mass Effect 3 SP Controller Support

Post by offatlast »

Mgamerz wrote:The way the game works while running is that the camera is locked. Unbinding the storm key won't fix it, you will need to restore the original sfxgame.pcc file from your cmmbackup folder in masseffect3's directory.
I see, Mgamerz. I though so. We still have the same limitation with keyboard and mouse after all. Thank you!
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Mgamerz
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Re: Mass Effect 3 SP Controller Support

Post by Mgamerz »

Pushed 1.081. Fixes 16:10 shading of some message boxes, allows you to type into the networking page logins, adds fancysplash and fixes some minor other bugs.
Arko
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Re: Mass Effect 3 SP Controller Support

Post by Arko »

Mgamerz wrote:Pushed 1.081. Fixes 16:10 shading of some message boxes, allows you to type into the networking page logins, adds fancysplash and fixes some minor other bugs.

Now this is perfect for me. Thank you very much!
KeffyStay
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Re: Mass Effect 3 SP Controller Support

Post by KeffyStay »

Image

1.081 reverted me back to the POI issue i had :( I managed to get around it though :) Datapad screens are now fully aligned and i'm liking the new splash screen logo. Makes it all the more official. Great work again man, thankyou.
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Mgamerz
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Re: Mass Effect 3 SP Controller Support

Post by Mgamerz »

Every update will replace your files because updates are done by hash checks. If you have the content markers file you can use the one I gave you.
KeffyStay
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Re: Mass Effect 3 SP Controller Support

Post by KeffyStay »

Hey, found something else that could be affected by the 16:10 ratio. Health bar of the Atlas conflicts with the LT/RT buttons on the HUD. Not sure if it's supposed to be above it or if the Alas HUD is supposed to be a bit wider. Thought i'd let you know in case you were still looking for bugs.

Image
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Mgamerz
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Re: Mass Effect 3 SP Controller Support

Post by Mgamerz »

I remember having the atlas HUD scale, but for some reason it reverted. not sure what changed... I wonder if I forgot to make a copy of the fixed SFXPawn_Atlas file.

Also, I am making an add-on mod, called Interface Scaling Add-On. It will be shared with the Interface Scaling mod, and will scale up interfaces that don't have anything to do with controller (so I can have shared code). I was wondering if you'd be able to help test it on 16:10. I've been working heavily on a scaled MP Controller Support mod and have fixed lots of bugs.
Nsfd64
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Re: Mass Effect 3 SP Controller Support

Post by Nsfd64 »

Hi thanks for this it will be a big help once I figure out what I'm doing wrong lol ...when I install the binkw32 for the dlc the game keeps loading when I try to make a new game but if I don't install it it works fine but without dlc.... what can I do to fix this?
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Mgamerz
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Re: Mass Effect 3 SP Controller Support

Post by Mgamerz »

Do you have Genesis 2 DLC? Are you using other mods?
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