If you run ME3 at a higher resolution than 1920x1080 I would appreciate your input on this project. It will be a Mod Manager mod.
This mod is not compatible with the controller mods. The SP version already has scaled interfaces for the most part.
Click here to view download post.
Code: Select all
Mount Priority: 31039
Mount Flag: 0x8 (SP | Not Required)
TLK: 137000000 - 137000004
This mod's files:
Interface Scaling Mod
│ moddesc.ini
│
├───BASEGAME
│ EntryMenu.pcc
│ PCConsoleTOC.bin
│ Startup.pcc
│
├───DLC_CON_UIScaling
│ │ PCConsoleTOC.bin
│ │
│ └───CookedPCConsole
│ BioD_Cat001.pcc
│ BioD_Cat003_580BalconyRear.pcc
│ BioD_Cat004_125HangarBay.pcc
│ BioD_CerJcb_480EvacWave3.pcc
│ BioD_KroN7b_600BombFinal.pcc
│ BioD_Lev004_100Surface.pcc
│ BioD_Omg001_810FinalFight02.pcc
│ BioD_Omg004_400MechSci.pcc
│ BioD_Omg02A_450Processing.pcc
│ BioD_OmgJck_600DockBay.pcc
│ Default.sfar
│ Default_DLC_CON_UIScaling.bin
│ DLC_CON_UIScaling_DEU.tlk
│ DLC_CON_UIScaling_ESN.tlk
│ DLC_CON_UIScaling_FRA.tlk
│ DLC_CON_UIScaling_JPN.tlk
│ DLC_CON_UIScaling_INT.tlk
│ DLC_CON_UIScaling_ITA.tlk
│ DLC_CON_UIScaling_POL.tlk
│ DLC_CON_UIScaling_RUS.tlk
│ Mount.dlc
│
├───MP4
│ PCConsoleTOC.bin
│ Startup_DLC_CON_MP4_INT.pcc
│
└───TESTPATCH
Patch_Content_Markers.pcc
Patch_GUI_MP_HUD.pcc
PCConsoleTOC.bin