Good evening,
Just playing through ME1 and ME2 again after a good long while, I was wondering whether anyone has figured out a way to alter the clean-up time of corpses or remove it altogether in ME3, which would look mighty grand in SP and PSE-sessions both. Solutions similar to ME1/2 weren't it, apparently, judging by this thread here shortly after ME3's release:
https://gamefaqs.gamespot.com/boards/99 ... 90?page=11
The ME3explorer-boards only have this somewhat vague hint by Femshep:
https://www.tapatalk.com/groups/me3expl ... t2459.html
"You would need to increase the time off-street before the game cleans it up, which iirc defaults to 5 frames. There's also maxdeadbodies I think which is part of biopawn (editable on metweaks modmaker as a dynamic mixin). I don't remember where the cleanup variable is, but I have seen it."
Any clue where said variable would be?
"Corpse Cleanup" - any way to edit/remove it?
Re: "Corpse Cleanup" - any way to edit/remove it?
I have looked into this and it seems to be controlled via native code, which unfortunately is not very user accessible.
Re: "Corpse Cleanup" - any way to edit/remove it?
I take this to mean that there is no easy way to try and edit it, much less distribute a mod with such a feature?Mgamerz wrote:I have looked into this and it seems to be controlled via native code, which unfortunately is not very user accessible.
Re: "Corpse Cleanup" - any way to edit/remove it?
Distribution is not much of an issue since we can do it through ASI mods (native code mods). However, it requires significant technical skill (more than I have) to be able to trace and figure out something like this.
You would need to use things like CheatEngine (advanced style), Ida or Ollydbg.
You would need to use things like CheatEngine (advanced style), Ida or Ollydbg.