ModMaker Bugs

Discuss Mass Effect 3 mods and modding tools here. This includes multiplayer mods.
Hyperspeed1000
Posts: 45
Joined: Sun Mar 27, 2016 2:45 pm

Re: ModMaker Bugs

Post by Hyperspeed1000 »

New Bug:

Engineer's Turret: Stagger Resistance Column doesnt display/save stat changes across all difficulties.
Hyperspeed1000
Posts: 45
Joined: Sun Mar 27, 2016 2:45 pm

Re: ModMaker Bugs

Post by Hyperspeed1000 »

New Bug #2:

Global Difficulty: Player Revival ->Health Restoration
Stat changes dont save/display across all difficulties.
User avatar
Mgamerz
Site Admin
Posts: 571
Joined: Wed Jan 06, 2016 1:13 am

Re: ModMaker Bugs

Post by Mgamerz »

I'll look into this this weekend. Thanks for reporting them.
Hyperspeed1000
Posts: 45
Joined: Sun Mar 27, 2016 2:45 pm

Re: ModMaker Bugs

Post by Hyperspeed1000 »

Not a bug but i dont want to create a new topic just for this 1 question...

I am currently rebalancing the Geth Bomber and i noticed that you cant edit his melee dmg...its not a unique attribute and also not a shared value. So where does its DMG come from? What do i need edit to change it...thx
User avatar
Mgamerz
Site Admin
Posts: 571
Joined: Wed Jan 06, 2016 1:13 am

Re: ModMaker Bugs

Post by Mgamerz »

Good question, to which I don't have an answer... yet :)

I'll look into it this weekend for you.
User avatar
Mgamerz
Site Admin
Posts: 571
Joined: Wed Jan 06, 2016 1:13 am

Re: ModMaker Bugs

Post by Mgamerz »

Fixed the health restoration bug (was commiting to the wrong table - that page has 3 tables, unlike most others), and added geth bomber damage. Had to really dig to find that one. Also fixed the gunner turret.

You are quite good at finding bugs, you should have been here when I was making it :D
Hyperspeed1000
Posts: 45
Joined: Sun Mar 27, 2016 2:45 pm

Re: ModMaker Bugs

Post by Hyperspeed1000 »

thx bro :D

not a bug but this the description on the Geth Hunter Editing Page:

"These settings affect the Cerberus Gethhunter, a squad leader unit with smoke grenades, frag grenades, and a hard hitting mattock." :lol:
User avatar
Mgamerz
Site Admin
Posts: 571
Joined: Wed Jan 06, 2016 1:13 am

Re: ModMaker Bugs

Post by Mgamerz »

Fixed :)
Hyperspeed1000
Posts: 45
Joined: Sun Mar 27, 2016 2:45 pm

Re: ModMaker Bugs

Post by Hyperspeed1000 »

new Bug #3

if you change Destroyed Delay and Partial Delay on the Player Shield Regeneration Column (platinum) to bigger than 5 you get the:
"Game Speed must be between 0.01 and 5." error message even if you game speed is already 1
User avatar
Mgamerz
Site Admin
Posts: 571
Joined: Wed Jan 06, 2016 1:13 am

Re: ModMaker Bugs

Post by Mgamerz »

Fixed :D

Keep em coming!
Post Reply