Arc Grenade locked by balance changes? and many other things

Discuss Mass Effect 3 mods and modding tools here. This includes multiplayer mods.
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Quattro
Posts: 2
Joined: Wed Jan 25, 2017 11:36 pm

Arc Grenade locked by balance changes? and many other things

Post by Quattro »

Hello Everyone!

Haven´t been around for a year. It is good to be back!

Hope everyone is ok and having a good time!

So i am back and messing again with mods, but i found out that some balance changes are taking effectively away my fun from my old mod files.

Any ideas why there are those balance changes locked attributes, kind of loses the aspect of modding in my opinion.

Is there any way to bypass balance changes locked things? Or i need to get used to modding with balance changes lock down ;)

Thanks for any answers!

Best Regards!
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Mgamerz
Site Admin
Posts: 571
Joined: Wed Jan 06, 2016 1:13 am

Re: Arc Grenade locked by balance changes? and many other th

Post by Mgamerz »

Modmaker has support for going around balance changes, but I never coded it to support it initially, so the variables have to be manually readded. It's a lot of work and frankly took too much time to do them all, but I could look into it if modmaker doesn't have them unlocked. You can tell unlocked balance change items by their yellow name tag (vs the blue one)
Quattro
Posts: 2
Joined: Wed Jan 25, 2017 11:36 pm

Re: Arc Grenade locked by balance changes? and many other th

Post by Quattro »

Hello!

Thanks for the replay!

I made them working without the lock and a few more, i found out couple of ways, all is good, thanks for your time!

Best Regards!
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