Search found 571 matches
- Wed Jan 13, 2016 8:29 pm
- Forum: Mass Effect 3
- Topic: Mass Effect 3 SP Controller Support
- Replies: 359
- Views: 297521
Re: Mass Effect 3 SP Controller Support
I see. I assume that file is modified by the powers mod to make it work with more bonus powers. While the controller mod changes the interfaces. I will post this to the wiki when I have some time. Note that the folder name to change is the installed one, not the mod manager one.
- Wed Jan 13, 2016 7:32 am
- Forum: Mass Effect 3
- Topic: Mass Effect 3 SP Controller Support
- Replies: 359
- Views: 297521
Re: Mass Effect 3 SP Controller Support
It will take some time to figure this out... My computer just died tonight so I only have a windows VM on my Mac for now.
- Tue Jan 12, 2016 5:36 am
- Forum: Mass Effect 3
- Topic: Mass Effect 3 SP Controller Support
- Replies: 359
- Views: 297521
Re: Mass Effect 3 SP Controller Support
You should be able to just add them side by side, they should have no conflicts.
- Mon Jan 11, 2016 11:05 pm
- Forum: ModMaker
- Topic: ModMaker Board Guidelines
- Replies: 0
- Views: 19846
ModMaker Board Guidelines
This board is used for posting mods that are developed with ME3Tweaks ModMaker. You can post your mod code and mod title as your topic. While I'm not a fan of credit mods (but people seem to try to find inventive ways to use modmaker to speedrun a match for money) I will let them slide in this board...
- Mon Jan 11, 2016 9:53 pm
- Forum: ModMaker
- Topic: ModMaker Issues
- Replies: 15
- Views: 43842
Re: ModMaker Issues
Technically you should have a vanilla game (unmodded) before downloading modmaker mods as it may need to get some files from within the game to patch (mixins) and for updating game text. Realistically no its not a problem. If you have downloaded your mod and then updated it on the server, mod manage...
- Mon Jan 11, 2016 9:50 pm
- Forum: Mass Effect 3
- Topic: Mass Effect 3 SP Controller Support
- Replies: 359
- Views: 297521
Re: Mass Effect 3 SP Controller Support
To use games toc files use that option in mod manager's options menu. To use texture mods you would install this mod first and then install texutres over it... But due to how this mod is made (custom dlc) textures that the controller files reference will be the original ones, as I don't think texplo...
- Sat Jan 09, 2016 5:54 pm
- Forum: Mass Effect 3
- Topic: Merge conflicts [Gravity] + [Controller]
- Replies: 1
- Views: 3352
Re: Merge conflicts [Gravity] + [Controller]
Define "cannot merge".
- Sat Jan 09, 2016 4:42 am
- Forum: Mass Effect 3
- Topic: Mass Effect 3 SP Controller Support
- Replies: 359
- Views: 297521
Mass Effect 3 SP Controller Support
http://i.imgur.com/nKSA9uo.png This mod brings the native Xbox interface to Mass Effect 3's Single Player. This does not work with multiplayer and multiplayer is simply not available when this mod is installed. The multiplayer version is available here. This mod is installed through Mod Manager and...
- Thu Jan 07, 2016 3:54 pm
- Forum: Mass Effect 3
- Topic: Mass Effect 3 MP Controller Support
- Replies: 45
- Views: 61037
Mass Effect 3 MP Controller Support
I have developed a mod that allows you to use controllers with the native Xbox interface for multiplayer. It's on the main mod page. http://me3tweaks.com/mods/showcase?id=16 If you are having issues, please mention if you are using the scaling or nonscaling version of the mod and what version of the...
- Thu Jan 07, 2016 3:51 pm
- Forum: Mass Effect 3 Mod Manager
- Topic: Mod Manager Issues
- Replies: 45
- Views: 73755
Mod Manager Issues
This is the help thread for using Mod Manager and a place to report bugs. This is not used for modmaker issues.