Search found 45 matches

by Hyperspeed1000
Fri Mar 17, 2017 2:15 pm
Forum: Mass Effect 3
Topic: ModMaker Bugs
Replies: 26
Views: 20432

Re: ModMaker Bugs

after editing and saving SFXPowerCustomAction Base you get this : "Notice: Undefined variable: status in /home/micper65/me3tweaks.com/modmaker/handlers/powers.php on line 547 Warning: Cannot modify header information - headers already sent by (output started at /home/micper65/me3tweaks.com/modm...
by Hyperspeed1000
Fri Mar 17, 2017 12:06 pm
Forum: Mass Effect 3
Topic: ModMaker Bugs
Replies: 26
Views: 20432

Re: ModMaker Bugs

another small error:

Siege Pulse "Knockdown Chance Rank 6B" should be 6A not B... B is resistance dmg
by Hyperspeed1000
Thu Mar 16, 2017 8:54 pm
Forum: Mass Effect 3
Topic: ModMaker Bugs
Replies: 26
Views: 20432

Re: ModMaker Bugs

if you edit and save cannibals weapon you get this: "Notice: Undefined index: idealminrange in /home/micper65/me3tweaks.com/modmaker/handlers/aiweapons.php on line 1961 Notice: Undefined index: idealtargetdistance in /home/micper65/me3tweaks.com/modmaker/handlers/aiweapons.php on line 1961 Noti...
by Hyperspeed1000
Thu Mar 16, 2017 8:51 pm
Forum: Mass Effect 3
Topic: a couple modding questions
Replies: 15
Views: 35434

a couple modding questions

hey...some things are still unclear to me..hopefully you can help since you probably figured it all out long time ago. 1. in MP4s Biogame there is a small part called <Property name="enemytypes"> with its help its possile to tell the game to load Geth Wavelists even if you picked Cerberus....
by Hyperspeed1000
Mon Mar 13, 2017 4:31 pm
Forum: Mass Effect 3
Topic: ModMaker Bugs
Replies: 26
Views: 20432

Re: ModMaker Bugs

new Bug #3

if you change Destroyed Delay and Partial Delay on the Player Shield Regeneration Column (platinum) to bigger than 5 you get the:
"Game Speed must be between 0.01 and 5." error message even if you game speed is already 1
by Hyperspeed1000
Sat Mar 11, 2017 6:33 pm
Forum: Mass Effect 3
Topic: ModMaker Bugs
Replies: 26
Views: 20432

Re: ModMaker Bugs

thx bro :D

not a bug but this the description on the Geth Hunter Editing Page:

"These settings affect the Cerberus Gethhunter, a squad leader unit with smoke grenades, frag grenades, and a hard hitting mattock." :lol:
by Hyperspeed1000
Fri Mar 10, 2017 2:59 pm
Forum: Mass Effect 3
Topic: ModMaker Bugs
Replies: 26
Views: 20432

Re: ModMaker Bugs

Not a bug but i dont want to create a new topic just for this 1 question...

I am currently rebalancing the Geth Bomber and i noticed that you cant edit his melee dmg...its not a unique attribute and also not a shared value. So where does its DMG come from? What do i need edit to change it...thx
by Hyperspeed1000
Fri Mar 10, 2017 12:18 pm
Forum: Mass Effect 3
Topic: ModMaker Bugs
Replies: 26
Views: 20432

Re: ModMaker Bugs

New Bug #2:

Global Difficulty: Player Revival ->Health Restoration
Stat changes dont save/display across all difficulties.
by Hyperspeed1000
Fri Mar 10, 2017 11:54 am
Forum: Mass Effect 3
Topic: ModMaker Bugs
Replies: 26
Views: 20432

Re: ModMaker Bugs

New Bug:

Engineer's Turret: Stagger Resistance Column doesnt display/save stat changes across all difficulties.
by Hyperspeed1000
Thu Mar 09, 2017 11:31 am
Forum: Mass Effect 3
Topic: Editing ServerCoalesced
Replies: 10
Views: 10592

Re: Editing ServerCoalesced

Oh Thx...you are a real Modding Hero for me :D