Search found 9 matches
- Sun Jun 25, 2017 7:51 pm
- Forum: Mass Effect 3 Mod Manager
- Topic: Mod Manager Issues
- Replies: 45
- Views: 91201
Re: Mod Manager Issues
1165. At this point I think I must have mixed in the expanded store somehow by accident, and now it just won't ever apply the mod without that mixin.
- Sat Jun 24, 2017 11:09 pm
- Forum: Mass Effect 3 Mod Manager
- Topic: Mod Manager Issues
- Replies: 45
- Views: 91201
Re: Mod Manager Issues
Yes, multiple times. Basically if I want to use the store, I quit the game, restore to stock, use the store, quit back out, apply mod again.
- Sat Jun 24, 2017 11:00 pm
- Forum: ModMaker
- Topic: Altering credit rewards?
- Replies: 2
- Views: 11148
Re: Altering credit rewards?
Of course it would be the one place I didn't look. Thanks!
- Sat Jun 24, 2017 10:05 pm
- Forum: ModMaker
- Topic: Altering credit rewards?
- Replies: 2
- Views: 11148
Altering credit rewards?
I cannot for the life of me figure out where you go to alter the credit rewards for objective waves. I feel like intuitively I would expect it to be under Objectives, but all I see there is pay scale.
- Sat Jun 24, 2017 9:43 pm
- Forum: Mass Effect 3 Mod Manager
- Topic: Mod Manager Issues
- Replies: 45
- Views: 91201
Re: Mod Manager Issues
I just tried redownloading ICF to see if that would work. No dice, still getting the expanded store.
- Sat Jun 24, 2017 8:35 pm
- Forum: Mass Effect 3 Mod Manager
- Topic: Mod Manager Issues
- Replies: 45
- Views: 91201
Re: Mod Manager Issues
It doesn't appear to have the expanded store patched in. For awhile, it wasn't bringing up the expanded store, but now it suddenly is.
- Sat Jun 24, 2017 12:05 am
- Forum: Mass Effect 3 Mod Manager
- Topic: Mod Manager Issues
- Replies: 45
- Views: 91201
Re: Mod Manager Issues
OK, I have a new problem. I'm sure there's a reason for it but I'm not savvy enough to figure it out. So I had initially applied both the PUG-safe Full Experience mod and the Improved Credit Farmer mod, but I removed the Full Exp mod because the expanded store takes so long to load and the packs tak...
- Thu Jun 22, 2017 12:20 am
- Forum: Mass Effect 3 Mod Manager
- Topic: Mod was not successfully created
- Replies: 3
- Views: 11866
Re: Mod was not successfully created
I'm dumb. I didn't notice that there was a language selector. That seems to have solved the problem. Never mind.
- Wed Jun 21, 2017 11:45 pm
- Forum: Mass Effect 3 Mod Manager
- Topic: Mod was not successfully created
- Replies: 3
- Views: 11866
Mod was not successfully created
Here's the message I got: Full Exp Mod - PUG Safe was not successfully created. Check the debugging file me3cmm_last_run_log.txt, and make sure mod startup logging is enabled in the options menu. Contact FemShep if you need help via the forums. And from the Invalid Mods List: Mod has a newfiles/repl...