Search found 9 matches

by Cyberzombie
Tue Apr 03, 2018 5:54 am
Forum: ModMaker
Topic: ModMaker Issues
Replies: 15
Views: 42644

Re: ModMaker Issues

Hi again, If you remember the problem I was raving on about previously, I've noticed it happening in Geth Bronze wave 10 targets as well. In this case the clients can't see the Pyro's. So far I have definitely noticed it happening in Geth wave 10 target objective waves, and I can narrow the problem ...
by Cyberzombie
Mon Oct 09, 2017 2:32 am
Forum: ModMaker
Topic: ModMaker Issues
Replies: 15
Views: 42644

Re: ModMaker Issues

My feeling is that it's happening when there is a target switch, although I don't have any idea as to why that would cause it to happen.
by Cyberzombie
Thu Oct 05, 2017 10:14 am
Forum: ModMaker
Topic: ModMaker Issues
Replies: 15
Views: 42644

Re: ModMaker Issues

Another thing I've noticed, is that on Wave 10 Geth Gold, where I have modified it from 1 bomber to 2 bombers, there is an issue with off-hosters not seeing them. It's something I have detected before, it seems like the assigned number of an enemy in the wavelist can also affect the visibility of th...
by Cyberzombie
Mon Aug 14, 2017 12:10 pm
Forum: ModMaker
Topic: ModMaker Issues
Replies: 15
Views: 42644

Re: ModMaker Issues

Not sure if this is an issue or a bug or just nothing really BUT the tooltip about getting synch killed states that being a ramp doesn't stop you from being grabbed. The typographical error aside I also think that you can only get grabbed if the banshee is at the same height as you, so you can get g...
by Cyberzombie
Sun Feb 26, 2017 3:23 am
Forum: Mass Effect 3
Topic: Deleting mods
Replies: 4
Views: 5139

Re: Deleting mods

Alright. Well, I guess it doesn't really matter. I can probably just re-purpose them.
by Cyberzombie
Sun Feb 26, 2017 2:32 am
Forum: Mass Effect 3
Topic: Deleting mods
Replies: 4
Views: 5139

Re: Deleting mods

ModMaker
by Cyberzombie
Sat Feb 25, 2017 5:52 am
Forum: Mass Effect 3
Topic: Deleting mods
Replies: 4
Views: 5139

Deleting mods

Hi,

So I've been messing around various things, some of them useless. How do I delete a mod I've made?
by Cyberzombie
Sat Feb 18, 2017 10:43 am
Forum: Mass Effect 3
Topic: Invisible Client Enemies
Replies: 2
Views: 3852

Re: Invisible Client Enemies

Ok, thanks.

I published a little mod, going to test it now.
by Cyberzombie
Sat Feb 18, 2017 2:11 am
Forum: Mass Effect 3
Topic: Invisible Client Enemies
Replies: 2
Views: 3852

Invisible Client Enemies

Hi, I'm messing around with wavelists, and want to add in some cross-faction enemies. Modmaker has a list of invisible client enemies, but only for the current faction. Are all enemy type from other factions visible? For example, it's Cerberus Gold wave 10. You have Engineer, Phanton, and Atlas, wit...