Hm, the variables like that boolean are normally saved in Default__(Class containing the var).
I understand if you don't want to search for it though.
Search found 8 matches
- Sat May 13, 2017 7:54 pm
- Forum: Mass Effect 3
- Topic: Issues and Questions.
- Replies: 12
- Views: 65015
- Mon May 08, 2017 5:20 pm
- Forum: Mass Effect 3
- Topic: Avoiding Release Date check
- Replies: 2
- Views: 24479
Re: Avoiding Release Date check
Did it with a crack since the check doesn't use system time, but it tries to get the current date from an EA server that's not online anymore. Thanks anyways!
- Fri May 05, 2017 8:43 pm
- Forum: Mass Effect 3
- Topic: Avoiding Release Date check
- Replies: 2
- Views: 24479
Avoiding Release Date check
So, I got a DVD Release version of ME3 from a friend so I could try and find the cause of the infamous weapon mod collection bug. Before I look any further, I'd like to verify that the early version doesn't have that bug though. Sadly I can't actually launch the game because the release version exe ...
- Tue May 02, 2017 3:55 pm
- Forum: Mass Effect 3
- Topic: Powers Mod
- Replies: 4
- Views: 9370
Re: Powers Mod
Go check for Bonus Power Packs on the ME3 Nexus. I think that's what you want.
- Thu Apr 20, 2017 5:28 pm
- Forum: Mass Effect 2
- Topic: ME2 remove vignette
- Replies: 14
- Views: 63898
Re: ME2 remove vignette
Ok, looks like you got the cooldowns done 
I actually only used a tool I found on BSN which did the setting along with unlimited save slots. I only went into the modding part later. But yeah, cool that you found it!

I actually only used a tool I found on BSN which did the setting along with unlimited save slots. I only went into the modding part later. But yeah, cool that you found it!
- Wed Sep 21, 2016 6:31 pm
- Forum: Mass Effect 3
- Topic: ME3 Shared Cooldown Removal
- Replies: 6
- Views: 14111
Re: ME3 Shared Cooldown Removal
No, go ahead. I'll be quick to endorse it!
But you might want to add yourself as a dev in the moddesc file too
But you might want to add yourself as a dev in the moddesc file too

- Wed Sep 21, 2016 6:11 pm
- Forum: Mass Effect 3
- Topic: ME3 Shared Cooldown Removal
- Replies: 6
- Views: 14111
Re: ME3 Shared Cooldown Removal
Aww yes, thanks so much for creating this as a mod!
I guess for the cooldowns, the balancing is done in the coalesced, right?
I guess for the cooldowns, the balancing is done in the coalesced, right?
- Wed Sep 21, 2016 9:54 am
- Forum: Mass Effect 3
- Topic: ME3 Shared Cooldown Removal
- Replies: 6
- Views: 14111
ME3 Shared Cooldown Removal
Ok, as I already stated on reddit (where Mgamerz informed me of this forum) I found out shared cooldown can be disabled via command, but if the corresponding change of the default value of the variable in the pcc does not work. Mgamerz then informed me that testpatch might edit the values of the pcc...