ME3Tweaks is for those who want to enhance Mass Effect 3

Mass Effect 3: Rejection is here!

Fight against a new faction consisting of enemies from the singleplayer campaign! Avoid the Adjutant blasts while the CAT6 Execution puts on the pressure! Take cover from the Geth Assassin, but don't let the CAT6 Atlas bomb you from above!

Get Mass Effect 3: Rejection

ME3Tweaks is home to modding tutorials, tools, and mods for Mass Effect 3. Manage and develop mods with Mod Manager, and check out the list of curated mods on the mods page. You can even design your own gameplay mods for ME3 multiplayer online using ME3Tweaks ModMaker, which allows you to make mods in an easy point and click interface with full text descriptions. Check out the guides section for tutorials on different parts of Mass Effect 3 modding, or perhaps check out the MP Store Catalog to learn how the MP store works and its drop rates. You can find more items in the top left menu or the bar at the top of the site.


Mass Effect 3: Rejection is here!

Posted on 2017-09-09

Mass Effect 3: Rejection is an unofficial multiplayer pack that adds a whole new faction: The Rejects. 9 new enemies are on their way to pummel you into the ground!

New MixIn/Mod: No Instant Power Use

Posted on 2017-07-27

I've made a new MixIn (also available as a mod) that makes your SP squadmates actually cast their powers instead of instantly having them impact. Check it out in the MixIn library as No Instant Power Use.

Mod Manager 5 released!

Posted on 2017-07-15

Mass Effect 3 Mod Manager 5 has been released! After months of programming and testing, it's finally here - with great speed increases, bugfixes, and plenty of new tools for deveopers and users. Check it out!

Mod Manager 5.0 Beta 1 available for testing

Posted on 2017-06-25

I have released Mod Manager 5.0 Beta 1 for testing. It needs some good testing love, if you could help me test it out that'd be great!

The future of Mod Manager

Posted on 2017-06-19

I've written a new blog post about what's been going on with my work recently, including work with ALOT and Mod Manager. You should check it out, it details the final version of Mod Manager.